Import 3D Model dialog box
The Import 3D Model dialog box is used to import 3D model objects into Echoview. Once imported, 3D model objects can be added to a scene.
To display the Import 3D Model dialog box:
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On the File menu, click Import.
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In the Files of type list, click 3D model formats.
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Select the .obj file to import and click Open.
Settings |
Description |
File name |
Contains the name of the selected .obj file. |
One of the following only depending upon the selection made under Conversion: |
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Model name |
Enter the name to apply to the 3D object in Echoview. |
Surface name |
Enter the name of the surface that will be created. |
Base name |
Enter the string you want the names of individual 3D regions to begin with. Each individual region will have a number appended to this base name as it is created. For example, if Base name is set as 'Region' individual 3D regions will be named incrementally 'Region1', 'Region2', 'Region3' and so forth. |
Region class |
Required only if converting to 3D regions. Choose the class you would like to assign to each created region. |
Choose the type of import you are completing. The model can be imported and:
See: Importing 3D model objects for more information. |
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Identify which axes in the 3D object represent latitude, longitude, altitude/depth. Note: If UTM projection is selected, these axes represent North positive, East positive and Altitude (up positive). |
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Coordinate reference point |
Enter the coordinates at which the reference point of the 3D object (identified in the .obj file) should be positioned. Notes:
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Scaling |
Enter the factor by which the units of measurement defined in the 3D object must be multiplied to equal meters. |