COM object EvGlcmTexture

EvApplication>EvFileCollection > EvFile > EvVariablesCollection > EvVariableBase As EvVariableAcoustic > EvVariableAcousticProperties > EvGlcmTexture

 

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The EvGlcmTexture object gives you access to information about settings on the GLCM Texture page of the Variable Properties dialog box of the acoustic variable via the EvVariableAcousticProperties.GlcmTexture property.

EvGlcmTexture properties:

Feature
QuantizationLevels
QuantizationMaximum
QuantizationMinimum
SpatialDirection
SpatialDistance
WindowHeight
WindowLength

 

Description

Feature

(read-write) string Feature

Summary

Access or change the value for the setting Feature.

QuantizationLevels

(read-write) integer QuantizationLevels

Summary

Access or change the value for the setting Quantization levels.

QuantizationMaximum

(read-write) double QuantizationMaximum

Summary

Access or change the value for the setting Quantization maximum.

QuantizationMinimum

(read-write) double QuantizationMinimum

Summary

Access or change the value for the setting Quantization minimum.

SpatialDirection

(read-write) string SpatialDirection

Summary

Access or change the value for the setting Spatial direction.

SpatialDistance

(read-write) integer SpatialDistance

Summary

Access or change the value for the setting Spatial distance.

WindowHeight

(read-write) integer WindowHeight

Summary

Access or change the value for the setting Window height.

WindowLength

(read-write) integer WindowLength

Summary

Access or change the value for the setting Window length.

See also

Scripting with COM objects
COM object hierarchy